Gulp. The world’s largest stop-motion animation shot on a Nokia N8.
http://ifitshipitshere.blogspot.co.uk/2011/09/largest-stop-motion-animation-set-ever.html
After creating the world's smallest stop-motion animation film, Aardman Animations decided to create "Gulp" is the world's largest stop motion animation film.
The short stop-motion film tells the story of a fisherman being eaten by a shark, and then being spat out again because of a sea mine in the beast's stomach.
Gulp was shot on a beach in Wales on 3 Nokia 8 phone cameras. These cameras were put on a crane and raised high above looking down on the beach. The animation was incredibly large in scale, with a member of the team playing the character of the fisherman, so that the production was similar to life scale.
Sand artists used stencils and measurements to create shapes in the sand, for example of the waves and fish. For each shot they had to rake away their drawings and draw them again, but in a slightly different position, in the sand.
The team shot through the night and used large lighting rigs to create the atmosphere and lighting of within the shark's stomach.
The stop-motion is made up of high quality jpeg images, and put together at 25 frames per second, so that the movements and transitions are smooth like a movie.
I really liked the use of sand art and 3D objects used in this stop-motion, as well as the way the theme of the story and the site of production closely relate to each other.
http://ifitshipitshere.blogspot.co.uk/2011/09/largest-stop-motion-animation-set-ever.html
After creating the world's smallest stop-motion animation film, Aardman Animations decided to create "Gulp" is the world's largest stop motion animation film.
The short stop-motion film tells the story of a fisherman being eaten by a shark, and then being spat out again because of a sea mine in the beast's stomach.
Gulp was shot on a beach in Wales on 3 Nokia 8 phone cameras. These cameras were put on a crane and raised high above looking down on the beach. The animation was incredibly large in scale, with a member of the team playing the character of the fisherman, so that the production was similar to life scale.
Sand artists used stencils and measurements to create shapes in the sand, for example of the waves and fish. For each shot they had to rake away their drawings and draw them again, but in a slightly different position, in the sand.
The team shot through the night and used large lighting rigs to create the atmosphere and lighting of within the shark's stomach.
The stop-motion is made up of high quality jpeg images, and put together at 25 frames per second, so that the movements and transitions are smooth like a movie.
I really liked the use of sand art and 3D objects used in this stop-motion, as well as the way the theme of the story and the site of production closely relate to each other.
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